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The Business Rules Handler Code Template is your key to evaluating a defined business rule at any point within your application. Simply include this template at any available embed point, and set the functions and other optional responses when a rule is broken.
Rules to check
Select from All (Global and Local), Global (Global Only), and Local (Local Only) rules to check. By selecting Global or Local, you can also check an individual rule only.
Rulebase Name
Select a rulebase name to process by the Business Rules Handler. The rulebase names that you see are based on what types you designated in the Rules to check prompt
Select Function
The rules handler can perform a variety of functions for you to select from.
Count Broken Rules
Select this function to return a count of broken rules to the designated destination variable.
Destination Variable
Press the ellipsis button to select a variable name or expression that will hold the count of broken rules. Press the “E” button to call the Expression Editor. This dialog is used to help you construct syntactically correct expressions to use in the Destination Variable prompt.
UPDATE( ) screen before checking rule.
Check this box to force all screen USE variable values to the appropriate memory buffer prior to performing the count function.
Check All rules
Select this function to check all of the business rules designated in the Rulebase Name. A Broken rule count will be sent to the Destination Variable.
Destination Variable
Press the ellipsis button to select a variable name or expression that will hold the count of broken rules as all rules are checked. Press the “E” button to call the Expression Editor. This dialog is used to help you construct syntactically correct expressions to use in the Destination Variable prompt.
Modify error indicator
When a rule is broken, there are global settings that can be set to handle an rule error that is encountered. Check this box to bypass these global settings.
UPDATE() screen before checking rule.
Check this box to force all screen USE variable values to their appropriate memory buffer prior to performing the rules check function.
DISPLAY() screen after checking rule
Check this box to force a refresh of all screen variables from memory after the rules check is completed.
List Broken Rules
Select this function to display a list of all broken rules defined within the selected Rulebase Name. This function assumes that a rules check has already been performed. There are no other secondary prompts associated with this function.
When the list is displayed, you are presented with a “tree” of rules. You can highlight (select) any broken rule, and press the Go To' button to jump to the screen variable that the rule is associated with.
Check and List Broken Rules
Select this function to display a list of all broken rules defined within the selected Rulebase Name. This function will perform a rules check prior to the display. There are no other secondary prompts associated with this function.
Check and List All Rules
Select this function to display a list of all rules defined within the selected Rulebase Name. This function will perform a rules check prior to the display. There are no other secondary prompts associated with this function.
Check a rule
This function is only available when you have selected the Global or Local option in the Rules to check prompt.
Destination Variable
Press the ellipsis button to select a variable name that will hold the result of the rule check. A value of one (1) is returned if the rule is broken (e.g., evaluates to “False”.)
RuleName
Select a rule name from the drop list to check. This list is filtered based on the Rulebase Name you have chosen.
Modify error indicator
When a rule is broken, there are global settings that can be set to handle an rule error that is encountered. Check this box to bypass these global settings.
UPDATE() screen before checking rule.
Check this box to force all screen USE variable values to their appropriate memory buffer prior to performing the rule check.
DISPLAY() screen after checking rule
Check this box to force a refresh of all screen variables from memory after the rule check is completed.
Business Rules Handler Prompts
The Business Rules Handler Prompts designate specific actions that you wish to take when a rule is evaluated to “True” (passes) or “False” (rule is broken).
Copy to True/False
When you designate a specific action to apply to a rule, press this button to copy the prompt values to the action's counterpart.
Assign Values
Lets you assign values to variables based on the state of the rule check. You may specify multiple assignments. Press the Insert button to add a new assignment.
Variable to Assign
In the entry box, type a variable name, or press the ellipsis (…) button to choose or create a data dictionary field or a memory variable with the Select Field dialog.
Value to Assign
In the entry box, type the value to assign to the variable. You can then add code to your program to take appropriate action based on the run time value of the variable(s).
Hide/Unhide Controls
Lets you specify window controls to hide or unhide based on the on the state of the rule check.. You may specify multiple controls to hide/unhide. Press the Insert button to add a new hide/unhide action to the list.
Control to hide/unhide
From the drop down list, choose the control to HIDE or UNHIDE.
Hide or unhide control
From the drop down list, choose Hide or Unhide.
Enable/Disable Controls
Lets you specify window controls to enable or disable based on the state of the rule check. You may specify multiple controls to enable/disable. Press the Insert button to add a new enable/disable action to the list.
Control to enable/disable
From the drop down list, choose the control to ENABLE or DISABLE.
Enable or Disable control
From the drop down list, choose Enable or Disable.
Display a Message
Lets you specify a message box to display based on the state of the rule check.
Enable Message
Check this box to enable the prompts shown below.
. Title
Enter the name of the title to use in the Message window.
Message
Enter the message text.
Icon
Select an optional icon to use in the message box.
Button
Select from the drop list the name of the button that you wish to use for the message box.
Routines/Procedure/Code
Lets you call a selected source code process to execute based on the state of the rule check. You may specify multiple source code calls. Press the Insert button to add a new action to the list
Type
Select from Routine, Procedure, or Code
Routine
Active when Routine type is selected. Enter a valid ROUTINE name here.
Procedure
Active when Procedure type is selected. From the Procedure drop down list, choose an existing procedure name, or type a new procedure name. A new procedure appears as a “ToDo” item in your Application Tree. You can also optionally specify a parameters list and a return variable (as prototyped).
Code
Active when Code type is selected. Enter your custom source code in the text field provided.