| **Navigation:**  [[introduction.htm|Language Reference]] > [[chapter runtime properties.htm|App C - PROP: Runtime Properties]] > Complete Property List >====== PROP:Active ====== | [[prop acceptall.htm|{{btn_prev_n.gif|Previous page}}]][[chapter runtime properties.htm|{{btn_home_n.gif|Return to chapter overview}}]][[prop alwaysdrop.htm|{{btn_next_n.gif|Next page}}]] | | || A WINDOW, SYSTEM or IMAGE property. If the target is a WINDOW, PROP:Active returns 1 if the window is the active window, blank if not. Set to 1 to make the top window of a thread the active window. If the SYSTEM variation is used, SYSTEM{Prop:Active} returns the number of active thread. Setting PROP:Active to TRUE for an IMAGE control (runtime only) makes it active: it can be a parent/child of other controls and is painted separately without caching into the metafile of the owner window's background (i.e.,IMAGE controls with scroll bars). **Example:** ** CODE** ** OPEN(Window)** ** X# = START(AnotherThread)        ! Start another thread** ** ACCEPT** **  CASE EVENT()** **  OF EVENT:LoseFocus              ! When this window is losing focus** **   IF Y# <;> X#                    ! check for the first focus change** **    Window{****PROP:Active****} = 1       ! and return focus to this thread** **    Y# = X#                       ! then flag first focus change completed** **   END** **  END** ** END** **AnyActiveThread PROCEDURE !lets any calling procedure know what thread** **ActiveThread LONG,AUTO !is active.** **CODE** **ActiveThread = SYSTEM{****PROP:Active****}** **RETURN CHOOSE(ActiveThread = THREAD(), 0, ActiveThread)**